Monday, January 11, 2010

UDK Project - Progress 2

Yahoooo....I completed out the texture for the bathroom. Im really proud of it because I managed to achieve what I want eventhough I lack of photoshop skills ^_^ The texture was made 100% on Adobe Photoshop and Unreal Material Editor. I did use the NVIDIA Normal Map filter to create the Normal Map for the texture.

The toilet bowl also has been coloured white but its not going to be final as I havent put the real texture on it yet.

The toilet bowl with my Shiny Bathroom Floor and Wall

My shiny new texture/material ^_^

2 comments:

  1. Hey, nice job! I'm knew to UDK and would be interested in using your toilet mesh for a level I'm building that's going to incorporate a bathroom.

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